Druid of the Wild spell list
219 D&D 3.5 spells for Druid of the Wild, grouped by spell level. Back to class page
0 Level
1st Level
- Bane
- Bless
- Bless Water
- Calm Animals
- Cause Fear
- Charm Animal
- Command
- Comprehend Languages
- Cure Light Wounds
- Curse Water
- Deathwatch
- Detect Animals Or Plants
- Detect Snares and Pits
- Divine Favor
- Doom
- Entangle
- Entropic Shield
- Faerie Fire
- Goodberry
- Hide from Animals
- Inflict Light Wounds
- Magic Fang
- Obscuring Mist
- Pass Without Trace
- Remove Fear
- Roar
- Sanctuary
- Shield of Faith
- Shillelagh
- Speak With Animals
- Summon Nature's Ally I
2nd Level
- Aid
- Animal Messenger
- Animal Trance
- Augury
- Barkskin
- Bear's Endurance
- Bull's Strength
- Calm Emotions
- Consecrate
- Cure Moderate Wounds
- Darkness
- Delay Poison
- Enthrall
- Find Traps
- Gentle Repose
- Hold Animal
- Hold Person
- Inflict Moderate Wounds
- Lesser Death Coil
- Make Whole
- Moonglaive
- Reduce Animal
- Remove Paralysis
- Restoration, Lesser
- Shatter
- Shield Other
- Silence
- Sound Burst
- Spider Climb
- Spiritual Weapon
- Summon Nature's Ally II
- Summon Swarm
- Tree Shape
- Warp Wood
- Wood Shape
- Zone of Truth
3rd Level
- Bestow Curse
- Blindness/Deafness
- Contagion
- Continual Flame
- Create Food and Water
- Cure Serious Wounds
- Daylight
- Death Coil
- Deeper Darkness
- Diminish Plants
- Dispel Magic
- Dominate Animal
- Entangling Roots
- Glyph of Warding
- Helping Hand
- Inflict Serious Wounds
- Invisibility Purge
- Locate Object
- Magic Fang, Greater
- Magic Vestment
- Neutralize Poison
- Obscure Object
- Plant Growth
- Poison
- Prayer
- Remove Blindness/deafness
- Remove Curse
- Remove Disease
- Snare
- Speak With Plants
- Spike Growth
- Summon Nature's Ally III
- Thorn Shield
4th Level
- Antiplant Shell
- Blight
- Command Plants
- Cure Critical Wounds
- Death Ward
- Dimensional Anchor
- Discern Lies
- Divination
- Divine Power
- Flame Strike
- Freedom of Movement
- Giant Vermin
- Greater Death Coil
- Imbue With Spell Ability
- Inflict Critical Wounds
- Magic Weapon, Greater
- Repel Vermin
- Restoration
- Sending
- Spell Immunity
- Status
- Summon Nature's Ally IV
- Tongues
5th Level
- Animal Growth
- Awaken
- Baleful Polymorph
- Command, Greater
- Commune With Nature
- Cure Light Wounds, Mass
- Hallow
- Healing Rain
- Inflict Light Wounds, Mass
- Insect Plague
- Planar Ally, Lesser
- Raise Dead
- Rejuvenation
- Righteous Might
- Scrying
- Slay Living
- Spell Resistance
- Summon Nature's Ally V
- Tree Stride
- True Seeing
- Unhallow
- Wall of Thorns
6th Level
- Antilife Shell
- Bear's Endurance, Mass
- Blade Barrier
- Bull's Strength, Mass
- Cure Moderate Wounds, Mass
- Dispel Magic, Greater
- Find the Path
- Force of Nature
- Geas/Quest
- Glyph of Warding, Greater
- Harm
- Heal
- Heroes' Feast
- Inflict Moderate Wounds, Mass
- Ironwood
- Liveoak
- Repel Wood
- Spellstaff
- Summon Nature's Ally VI
- Transport Via Plants
- Word of Recall