Aid

Player's Handbook v.3.5 (PH)Updated Core (3.5)

Aid is a D&D 3.5 spell (Enchantment (Compulsion)) from PH. On class lists for Cleric (Level 2), Adept (Level 2), Knight of the Chalice (Level 2), and others. Range or area: Touch; Saving throw: None; Duration: 1 minute/level; Casting time: 1 standard action.

School
Enchantment (Compulsion)
Casting Time
1 standard action
Components
V, S, DF
Range
Touch
Target
One living creature
Effect
Morale +1 attack rolls and save vs fear. 1d8+1/CL max 10 temp HP.
Duration
1 minute/level
Saving Throw
None
Spell Resistance
Yes (harmless)

Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus temporary hit points equal to 1d8 + caster level (to a maximum of 1d8+10 temporary hit points at caster level 10th).