Aid
Aid is a D&D 3.5 spell (Enchantment (Compulsion)) from PH. On class lists for Cleric (Level 2), Adept (Level 2), Knight of the Chalice (Level 2), and others. Range or area: Touch; Saving throw: None; Duration: 1 minute/level; Casting time: 1 standard action.
- School
- Enchantment (Compulsion)
- Casting Time
- 1 standard action
- Components
- V, S, DF
- Range
- Touch
- Target
- One living creature
- Effect
- Morale +1 attack rolls and save vs fear. 1d8+1/CL max 10 temp HP.
- Duration
- 1 minute/level
- Saving Throw
- None
- Spell Resistance
- Yes (harmless)
Aid grants the target a +1 morale bonus on attack rolls and saves against fear effects, plus temporary hit points equal to 1d8 + caster level (to a maximum of 1d8+10 temporary hit points at caster level 10th).