Deathwatch

Player's Handbook v.3.5 (PH)Updated Core (3.5)

Deathwatch is a D&D 3.5 spell (Necromancy) from PH. On class lists for Healer (Level 0), Cleric (Level 1), Slayer of Domiel (Level 1), and others. Range or area: 30 ft.; Saving throw: None; Duration: 10 minutes/level; Casting time: 1 standard action.

School
Necromancy
Casting Time
1 standard action
Components
V, S
Range
30 ft.
Area
30 ft. cone emanation
Duration
10 minutes/level
Saving Throw
None
Spell Resistance
No

Using the foul sight granted by the powers of unlife, you can determine the condition of creatures near death within the spell’s range. You instantly know whether each creature within the area is dead, fragile (alive and wounded, with 3 or fewer hit points left), fighting off death (alive with 4 or more hit points), undead, or neither alive nor dead (such as a construct). Deathwatch sees through any spell or ability that allows creatures to feign death.