Cure Moderate Wounds
Cure Moderate Wounds is a D&D 3.5 spell (Conjuration (Healing)) from PH. On class lists for Runescarred Berserker (Level 1), Cleric (Level 2), Healer (Level 2), and others. Range or area: Touch; Saving throw: Will half (harmless) or Will half (see text); Duration: Instantaneous; Casting time: 1 standard action.
- School
- Conjuration (Healing)
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Touch
- Target
- One creature
- Duration
- Instantaneous
- Saving Throw
- Will half (harmless) or Will half (see text)
- Spell Resistance
- Yes (harmless) or Yes (see text)
This spell functions like cure light wounds, except that it cures 2d8 points of damage +1 point per caster level (maximum +10).