Summon Nature's Ally V

Player's Handbook v.3.5 (PH)Updated Core (3.5)

Summon Nature's Ally V is a D&D 3.5 spell (Conjuration (Summoning)) from PH. On class lists for Druid (Level 5), Shugenja (Level 5), Druid of the Wild (Level 5), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: None; Duration: 1 round/level (D); Casting time: 1 full round.

School
Conjuration (Summoning)
Casting Time
1 full round
Components
V, S, DF
Range
Close (25 ft. + 5 ft./2 levels)
Effect
One or more creatures within 30 ft. of each other
Duration
1 round/level (D)
Saving Throw
None
Spell Resistance
No

This spell functions like summon nature’s ally I, except that you can summon one 5th-level creature, 1d3 4th-level creatures of the same kind, or 1d4+1 lower-level creatures of the same kind.

When you use a summoning spell to summon an air, chaotic, earth, evil, fire, good, lawful, or water creature, it is a spell of that type.

5TH LEVEL

Arrowhawk, adult
Bear, polar (animal)
Dire lion
Elasmosaurus 1 (dinosaur)
Elemental, Large (any)
Griffon
Janni (genie)
Rhinoceros (animal)
Satyr [CN; with pipes]
Snake, giant constrictor (animal)
Nixie (sprite)
Tojanida, adult 1
Whale, orca 1 (animal)

1 may be summoned only into an aquatic or watery environment