Entropic Shield

Player's Handbook v.3.5 (PH)Updated Core (3.5)

Entropic Shield is a D&D 3.5 spell (Abjuration) from PH. On class lists for Cleric (Level 1), Death Master (Level 1), Jester (Level 1), and others. Range or area: Personal; Saving throw: None (harmless); Duration: 1 minute/level (D); Casting time: 1 standard action.

School
Abjuration
Casting Time
1 standard action
Components
V, S
Range
Personal
Target
The caster
Effect
20% miss chance against incoming arrows, rays, and other ranged attacks.
Duration
1 minute/level (D)
Saving Throw
None (harmless)
Spell Resistance
No (harmless)

A magical field appears around you, glowing with a chaotic blast of multicolored hues. This field deflects incoming arrows, rays, and other ranged attacks. Each ranged attack directed at you for which the attacker must make an attack roll (including arrows, magic arrows, Melf’s acid arrow, ray of enfeeblement, and so forth) has a 20% miss chance (similar to the effects of concealment). Other attacks that simply work at a distance, such as a dragon’s breath weapon, are not affected.