Spellstaff

Player's Handbook v.3.5 (PH)Updated Core (3.5)

Spellstaff is a D&D 3.5 spell (Transmutation) from PH. On class lists for Druid (Level 6), Urban Druid (Level 6), Druid of the Wild (Level 6), and others. Range or area: Touch; Saving throw: Will negates (object); Duration: Permanent until discharged (D); Casting time: 10 minutes.

School
Transmutation
Casting Time
10 minutes
Components
V, S, F
Range
Touch
Target
One wooden quarterstaff
Duration
Permanent until discharged (D)
Saving Throw
Will negates (object)
Spell Resistance
Yes (object)

You store one spell that you can normally cast in a wooden quarterstaff. Only one such spell can be stored in a staff at a given time, and you cannot have more than one spellstaff at any given time. You can cast a spell stored within a staff just as though it were among those you had prepared, but it does not count against your normal allotment for a given day. You use up any applicable material components required to cast the spell when you store it in the spellstaff.

Focus: The staff that stores the spell.