Poison

Player's Handbook v.3.5 (PH)Updated Core (3.5)

Poison is a D&D 3.5 spell (Necromancy) from PH. On class lists for Druid of the Wild (Level 3), Elven Ranger (Level 3), Hexblade (Level 3), and others. Range or area: Touch; Saving throw: Fortitude negates (see text); Duration: Instantaneous (see text); Casting time: 1 standard action.

School
Necromancy
Casting Time
1 standard action
Components
V, S, DF
Range
Touch
Target
One living creature
Effect
1d10 temp Con dmg + 1d10 temp Con dmg 1 min later
Duration
Instantaneous (see text)
Saving Throw
Fortitude negates (see text)
Spell Resistance
Yes

Calling upon the venomous powers of natural predators, you infect the subject with a horrible poison by making a successful melee touch attack. The poison deals 1d10 points of temporary Constitution damage immediately and another 1d10 points of temporary Constitution damage 1 minute later. Each instance of damage can be negated by a Fortitude save (DC 10 + 1/2 your caster level + your Wis modifier).