Summon Nature's Ally III
- School
- Conjuration (Summoning)
- Casting Time
- 1 full round
- Components
- V, S, DF
- Range
- Close (25 ft. + 5 ft./2 levels)
- Duration
- 1 round/level (D)
- Saving Throw
- None
- Spell Resistance
- No
This spell functions like summon nature’s ally I, except that you can summon one 3rd-level creature, 1d3 2nd-level creatures of the same kind, or 1d4+1 1st-level creatures of the same kind.
When you use a summoning spell to summon an air, chaotic, earth, evil, fire, good, lawful, or water creature, it is a spell of that type. For example, summon nature’s ally III is an evil and fire spell when you cast it to summon a salamander.
3RD LEVEL
| Ape (animal) |
| Dire weasel |
| Dire wolf |
| Eagle, giant [NG] |
| Lion |
| Owl, giant [NG] |
| Satyr [CN; without pipes] |
| Shark, Large 1 (animal) |
| Snake, constrictor (animal) |
| Snake, Large viper (animal) |
| Thoqqua |
1 may be summoned only into an aquatic or watery environment