Light

Player's Handbook v.3.5 (PH)Updated Core (3.5)

Light is a D&D 3.5 spell (Evocation) from PH. On class lists for Shaman (Level 0), Death Master (Level 0), Jester (Level 0), and others. Range or area: Touch; Saving throw: None; Duration: 10 minutes/level (D); Casting time: 1 standard action.

School
Evocation
Casting Time
1 standard action
Components
V, M, DF
Range
Touch
Target
One object
Duration
10 minutes/level (D)
Saving Throw
None
Spell Resistance
No

This spell causes an object to glow like a torch, shedding bright light in a 20-footradius (and dim light for an additional 20 feet) from the point you touch. The effect is immobile, but it can be cast on a movable object. Light taken into an area of magical darkness does not function.

A light spell (one with the light descriptor) counters and dispels a darkness spell (one with the darkness descriptor) of an equal or lower level.

Arcane Material Component: A firefly or a piece of phosphorescent moss.