Hold Person

Player's Handbook v.3.5 (PH)Updated Core (3.5)

Hold Person is a D&D 3.5 spell (Enchantment (Compulsion)) from PH. On class lists for Cloistered Cleric (Level 2), Wu Jen (Level 2), Divine Bard (Level 2), and others. Range or area: Medium (100 ft. + 10 ft./level); Saving throw: Will negates (see text); Duration: 1 round/level (D) (see text); Casting time: 1 standard action.

School
Enchantment (Compulsion)
Casting Time
1 standard action
Components
V, S, DF, F
Range
Medium (100 ft. + 10 ft./level)
Target
One humanoid creature
Effect
Paralyze target. Will saves allowed each round.
Duration
1 round/level (D) (see text)
Saving Throw
Will negates (see text)
Spell Resistance
Yes

The subject becomes paralyzed and freezes in place. It is aware and breathes normally but cannot take any actions, even speech. Each round on its turn, the subject may attempt a new saving throw to end the effect. (This is a full-round action that does not provoke attacks of opportunity).

A winged creature who is paralyzed cannot flap its wings and falls. A swimmer can’t swim and may drown.

Arcane Focus: A small, straight piece of iron.