Druid of the Wild
Druid of the Wild is a D&D 3.5 character class from WRPG. Hit die d8; 4 + Int skill points per level. Casts spells across 10 spell levels.
Requirements
- Hit Die
- d8
- Skill Points
- 4 + Int
Class Skills
| Concentration | CON |
| Craft | INT |
| Handle Animal | CHA |
| Heal | WIS |
| Hide | DEX |
| Knowledge (nature) | INT |
| Profession | WIS |
| Survival | WIS |
| Swim | STR |
View full spell list (all levels, crawlable index)
Class Spells
Advancement
| Level | BAB | Fort | Ref | Will | Special | Spells |
|---|---|---|---|---|---|---|
| 1st | +0 | +2 | +0 | +2 | Wild shape 1/day, green sleep, woodland stride | +1 divine |
| 2nd | +1 | +3 | +0 | +3 | Nature sense | +1 divine |
| 3rd | +2 | +3 | +1 | +3 | Trackless step, wild shape 2/day | +1 divine |
| 4th | +3 | +4 | +1 | +4 | - | +1 divine |
| 5th | +3 | +4 | +1 | +4 | Venom immunity, wild shape 3/day | +1 divine |
| 6th | +4 | +5 | +2 | +5 | - | +1 divine |
| 7th | +5 | +5 | +2 | +5 | Timeless body, wild shape 4/day | +1 divine |
| 8th | +6 | +6 | +2 | +6 | - | +1 divine |
| 9th | +6 | +6 | +3 | +6 | Wild shape 5/day | +1 divine |
| 10th | +7 | +7 | +3 | +7 | Dreamwalking | +1 divine |
Night elf/tauren nature prestige class. +1 divine caster level each class level. Casts from the Druid of the Wild list and the healer list. May spontaneously cast summon nature's ally. No metal armor.
Green Sleep (Ex): At 1st: hibernate into the Emerald Dream at will; body needs no food, water, or air.
Wild Shape (Su): At 1st: storm crow 1/day; additional uses and forms (stag, nightsaber, dire bear, treant) as levels advance.
Woodland Stride / Nature Sense / Trackless Step: As listed on the advancement table.
Venom Immunity / Timeless Body / Dreamwalking: At 5th / 7th / 10th respectively.
Spell List: Adds WRPG spells such as roar, thorn shield, and force of nature, plus a printed nature list.