Druid of the Wild

Warcraft - Roleplaying Game (WRPG)Updated Warcraft (3.5)

Druid of the Wild is a D&D 3.5 character class from WRPG. Hit die d8; 4 + Int skill points per level. Casts spells across 10 spell levels.

Requirements

Race night elf or tauren; non-evil; Knowledge (nature) 5 ranks; Survival 5 ranks; able to cast 3rd-level divine spells.
Hit Die
d8
Skill Points
4 + Int

Class Skills

View full spell list (all levels, crawlable index)

Class Spells

Advancement

LevelBABFortRefWillSpecialSpells
1st+0+2+0+2Wild shape 1/day, green sleep, woodland stride+1 divine
2nd+1+3+0+3Nature sense+1 divine
3rd+2+3+1+3Trackless step, wild shape 2/day+1 divine
4th+3+4+1+4-+1 divine
5th+3+4+1+4Venom immunity, wild shape 3/day+1 divine
6th+4+5+2+5-+1 divine
7th+5+5+2+5Timeless body, wild shape 4/day+1 divine
8th+6+6+2+6-+1 divine
9th+6+6+3+6Wild shape 5/day+1 divine
10th+7+7+3+7Dreamwalking+1 divine

Night elf/tauren nature prestige class. +1 divine caster level each class level. Casts from the Druid of the Wild list and the healer list. May spontaneously cast summon nature's ally. No metal armor.

Green Sleep (Ex): At 1st: hibernate into the Emerald Dream at will; body needs no food, water, or air.

Wild Shape (Su): At 1st: storm crow 1/day; additional uses and forms (stag, nightsaber, dire bear, treant) as levels advance.

Woodland Stride / Nature Sense / Trackless Step: As listed on the advancement table.

Venom Immunity / Timeless Body / Dreamwalking: At 5th / 7th / 10th respectively.

Spell List: Adds WRPG spells such as roar, thorn shield, and force of nature, plus a printed nature list.