Curse Water

Player's Handbook v.3.5 (PH)Updated Core (3.5)

Curse Water is a D&D 3.5 spell (Necromancy) from PH. On class lists for Cleric (Level 1), Blighter (Level 1), Death Master (Level 1), and others. Range or area: Touch; Saving throw: Will negates (object); Duration: Instantaneous; Casting time: 1 minute.

School
Necromancy
Casting Time
1 minute
Components
V, S, M
Range
Touch
Target
One flask of water
Duration
Instantaneous
Saving Throw
Will negates (object)
Spell Resistance
Yes (object)

This spell imbues a flask (1 pint) of water with negative energy, turning it into unholy water. Unholy water damages good outsiders the way holy water damages undead and evil outsiders.

Material Component: 5 pounds of powdered silver (worth 25 gp).