Curse Water
Curse Water is a D&D 3.5 spell (Necromancy) from PH. On class lists for Cleric (Level 1), Blighter (Level 1), Death Master (Level 1), and others. Range or area: Touch; Saving throw: Will negates (object); Duration: Instantaneous; Casting time: 1 minute.
- School
- Necromancy
- Casting Time
- 1 minute
- Components
- V, S, M
- Range
- Touch
- Target
- One flask of water
- Duration
- Instantaneous
- Saving Throw
- Will negates (object)
- Spell Resistance
- Yes (object)
This spell imbues a flask (1 pint) of water with negative energy, turning it into unholy water. Unholy water damages good outsiders the way holy water damages undead and evil outsiders.
Material Component: 5 pounds of powdered silver (worth 25 gp).