Guidance

Player's Handbook v.3.5 (PH)Updated Core (3.5)

Guidance is a D&D 3.5 spell (Divination) from PH. On class lists for Cleric (Level 0), Druid (Level 0), Adept (Level 0), and others. Range or area: Touch; Saving throw: Will negates (harmless); Duration: 1 minute or until discharged; Casting time: 1 standard action.

School
Divination
Casting Time
1 standard action
Components
V, S
Range
Touch
Target
One creature
Duration
1 minute or until discharged
Saving Throw
Will negates (harmless)
Spell Resistance
Yes

This spell imbues the subject with a touch of divine guidance. The creature gets a +1 competence bonus on a single attack roll, saving throw, or skill check. It must choose to use the bonus before making the roll to which it applies.