Summon Nature's Ally II
Summon Nature's Ally II is a D&D 3.5 spell (Conjuration (Summoning)) from PH. On class lists for Druid (Level 2), Ranger (Level 2), Urban Ranger (Level 2), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: None; Duration: 1 round/level (D); Casting time: 1 full round.
- School
- Conjuration (Summoning)
- Casting Time
- 1 full round
- Components
- V, S, DF
- Range
- Close (25 ft. + 5 ft./2 levels)
- Effect
- One or more creatures within 30 ft. of each other
- Duration
- 1 round/level (D)
- Saving Throw
- None
- Spell Resistance
- No
This spell functions like summon nature’s ally I, except that you can summon one 2nd-level creature or 1d3 1st-level creatures of the same kind.
2ND LEVEL
| Bear, black (animal) |
| Crocodile (animal) |
| Dire badger |
| Dire bat |
| Elemental, Small (any) |
| Hippogriff |
| Shark, Medium 1 (animal) |
| Snake, Medium viper (animal) |
| Squid 1 (animal) |
| Wolverine (animal) |
1 may be summoned only into an aquatic or watery environment