Magic Weapon, Greater

Player's Handbook v.3.5 (PH)Core (3.5)
School
Transmutation
Casting Time
1 standard action
Components
V, S, M, DF
Range
Close (25 ft. + 5 ft./2 levels)
Target
One weapon or fifty projectiles in contact with each other
Duration
1 hour/level
Saving Throw
Will negates (harmless, object)
Spell Resistance
Yes (harmless, object)

This spell functions like magic weapon, except that it gives a weapon an enhancement bonus on attack and damage rolls of +1 per four caster levels (maximum +5).

Alternatively, you can affect as many as fifty arrows, bolts, or bullets. The projectiles must be of the same kind, and they have to be together (in the same quiver or other container). Projectiles, but not thrown weapons, lose their transmutation when used. (Treat shuriken as projectiles, rather than as thrown weapons, for the purpose of this spell).

Arcane Material Component: Powdered lime and carbon.