Inflict Critical Wounds
Inflict Critical Wounds is a D&D 3.5 spell (Necromancy) from PH. On class lists for Cleric (Level 4), Blighter (Level 4), Death Master (Level 4), and others. Range or area: Touch; Saving throw: Will half; Duration: Instantaneous; Casting time: 1 standard action.
- School
- Necromancy
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Touch
- Target
- One creature
- Duration
- Instantaneous
- Saving Throw
- Will half
- Spell Resistance
- Yes
This spell functions like inflict light wounds, except that you deal 4d8 points of damage +1 point per caster level (maximum +20).