Inflict Critical Wounds

Player's Handbook v.3.5 (PH)Updated Core (3.5)

Inflict Critical Wounds is a D&D 3.5 spell (Necromancy) from PH. On class lists for Cleric (Level 4), Blighter (Level 4), Death Master (Level 4), and others. Range or area: Touch; Saving throw: Will half; Duration: Instantaneous; Casting time: 1 standard action.

School
Necromancy
Casting Time
1 standard action
Components
V, S
Range
Touch
Target
One creature
Duration
Instantaneous
Saving Throw
Will half
Spell Resistance
Yes

This spell functions like inflict light wounds, except that you deal 4d8 points of damage +1 point per caster level (maximum +20).