Summon Nature's Ally IX
Summon Nature's Ally IX is a D&D 3.5 spell (Conjuration (Summoning)) from PH. On class lists for Druid (Level 9), Shugenja (Level 9), Druid of the Wild (Level 9), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: None; Duration: 1 round/level (D); Casting time: 1 full round.
- School
- Conjuration (Summoning)
- Casting Time
- 1 full round
- Components
- V, S, DF
- Range
- Close (25 ft. + 5 ft./2 levels)
- Effect
- One or more creatures within 30 ft. of each other
- Duration
- 1 round/level (D)
- Saving Throw
- None
- Spell Resistance
- No
This spell functions like summon nature’s ally I, except that you can summon one 9th-level creature, 1d3 8th-level creatures of the same kind, or 1d4+1 lower-level creatures of the same kind.
When you use a summoning spell to summon an air, chaotic, earth, evil, fire, good, lawful, or water creature, it is a spell of that type.
9TH LEVEL
| Elemental, elder |
| Grig [NG; with fiddle] (sprite) |
| Pixie 2 (sprite) [NG; with sleep and memory loss arrows] |
| Unicorn, celestial charger |
2 Can cast Otto’s irresistible dance