Paladin Variant

Core (UA)Supplementals (3.5)
Hit Die
Skill Points

Class Spells

All starting gold, skill points, class skills, hit dice, and class features all retained from base class, paladin, unless noted.

Gain: Favored enemy (as ranger; may only select aberrations, dragons, giants, monstrous humanoids, evil outsiders, or undead).

Lose: Lay on hands, turn undead, remove disease.