Diviner Variant

Core (UA)Supplementals (3.5)
Hit Die
d4
Skill Points

Class Spells

All starting gold, skill points, class skills, hit dice, and class features all retained from base class, Wizard specialized in Divination magic, unless noted below. (See School Specialization, page 57 of the Players Handbook)

Enhanced Awareness (Ex): A diviner using this variant adds Sense Motive to her list of class skills. In addition, she gains minor benefits when casting certain divination spells.

She needs only to study an item for 10 minutes (rather than 1 hour) when casting identify .

An Skill Focus (Spot, Listen, or Sense Motive only).

Prescience (Ex): Gifted with extraordinary insight and perceptive abilities, a diviner using this variant can add an insight bonus equal to her Intelligence modifier to any attack roll, saving throw, skill check, or level check she makes. The diviner can use this ability once per day, plus one additional time per day for every five class levels attained. Using this ability is a free action that can be taken out of turn if needed, but the character must choose to use this ability before the die roll is made.

A diviner using this variant does not gain additional spells per day for being a specialist wizard.