Resist Elements

Psionics Handbook 3.0 (PsH3)Updated Supplementals (3.0)

Resist Elements is a D&D 3.5 spell (Abjuration) from PsH3. On class lists for Ranger (Level 1), Urban Ranger (Level 1), Ranger Variant (Level 1), and others. Range or area: Touch; Saving throw: Will negates (harmless); Duration: 1 minute/level; Casting time: 1 standard action.

School
Abjuration
Casting Time
1 standard action
Components
V, S, DF
Range
Touch
Target
One creature
Duration
1 minute/level
Saving Throw
Will negates (harmless)
Spell Resistance
Yes (harmless)

As endure elements, except resist elements absorbs the first 12 points of damage.
Note: Resist elements overlaps (and does not stack with) endure elements and protection from elements. If a character is warded by protection from elements and one or both of the other spells, the protection spell absorbs damage until it is exhausted. If a character is warded by resist elements and endure elements at the same time, the resist spell absorbs damage but the endure spell does not.