Druid Variant
- Hit Die
- —
- Skill Points
- —
Class Spells
All starting gold, skill points, class skills, hit dice, and class features all retained from base class, druid, unless noted.
Gain: Bonus to Armor Class when unarmored (as monk, including Wisdom bonus to AC), fast movement (as monk), favored enemy (as ranger), swift tracker (as ranger), Track feat (as ranger).
Lose: Armor and shield proficiency, wild shape (all versions).