Water Breathing
Water Breathing is a D&D 3.5 spell (Transmutation) from PH. On class lists for Cleric (Level 3), Shugenja (Level 3), Spellthief (Level 3), and others. Range or area: Touch; Saving throw: Will negates (harmless); Duration: 2 hours/level (see text); Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V, S, M, DF
- Range
- Touch
- Target
- All selected living creatures
- Duration
- 2 hours/level (see text)
- Saving Throw
- Will negates (harmless)
- Spell Resistance
- Yes (harmless)
The transmuted creatures can breathe water freely. Divide the duration evenly among all the creatures you touch.
The spell does not make creatures unable to breathe air.
Arcane Material Component: A short reed or piece of straw.