Magic Circle Against Chaos

Player's Handbook v.3.5 (PH)Updated Core (3.5)

Magic Circle Against Chaos is a D&D 3.5 spell (Abjuration) from PH. On class lists for Cleric (Level 3), Paladin (Level 3), Sorcerer (Level 3), and others. Range or area: Touch; Saving throw: Will negates (harmless); Duration: 10 minutes/level; Casting time: 1 standard action.

School
Abjuration
Casting Time
1 standard action
Components
V, S, M, DF
Range
Touch
Target
One creature
Area
10 ft. radius emanation
Duration
10 minutes/level
Saving Throw
Will negates (harmless)
Spell Resistance
No (see text)

This spell functions like magic circle against evil, except that it is similar to protection from chaos instead of protection from evil, and it can imprison a nonlawful called creature.