Rules
Filtered results from DMG.
| Save | |||||
|---|---|---|---|---|---|
| Ability Damaged | Base | Conditions | DMG | 3.5 | |
| Ability Drained | Base | Conditions | DMG | 3.5 | |
| Ability Score Loss | Base | Special Abilities | DMG | 3.5 | |
| Acid Effects | Base | Surroundings | DMG | 3.5 | |
| Adding New Abilities | Base | Magic | DMG | 3.5 | |
| Antimagic | Base | Special Abilities | DMG | 3.5 | |
| Aquatic Terrain | Base | Surroundings | DMG | 3.5 | |
| Blinded | Base | Conditions | DMG | 3.5 | |
| Blindsight and Blindsense | Base | Special Abilities | DMG | 3.5 | |
| Blown Away | Base | Conditions | DMG | 3.5 | |
| Body Slot Affinities | Base | Magic | DMG | 3.5 | |
| Breath Weapon | Base | Special Abilities | DMG | 3.5 | |
| Charges, Doses, And Multiple Uses | Base | Magic | DMG | 3.5 | |
| Charm and Compulsion | Base | Special Abilities | DMG | 3.5 | |
| Checked | Base | Conditions | DMG | 3.5 | |
| Cold Dangers | Base | Surroundings | DMG | 3.5 | |
| Cold Immunity | Base | Special Abilities | DMG | 3.5 | |
| Confused | Base | Conditions | DMG | 3.5 | |
| Cowering | Base | Conditions | DMG | 3.5 | |
| Creating Magic Armor | Base | Magic | DMG | 3.5 | |
| Creating Magic Weapons | Base | Magic | DMG | 3.5 | |
| Creating Potions | Base | Magic | DMG | 3.5 | |
| Creating Rings | Base | Magic | DMG | 3.5 | |
| Creating Rods | Base | Magic | DMG | 3.5 | |
| Creating Scrolls | Base | Magic | DMG | 3.5 | |
| Creating Staffs | Base | Magic | DMG | 3.5 | |
| Creating Wands | Base | Magic | DMG | 3.5 | |
| Creating Wondrous Items | Base | Magic | DMG | 3.5 | |
| Cursed Items | Base | Magic | DMG | 3.5 | |
| Damage Reduction | Base | Special Abilities | DMG | 3.5 | |
| Damaging Magic Items | Base | Magic | DMG | 3.5 | |
| Darkness | Base | Surroundings | DMG | 3.5 | |
| Darkvision | Base | Special Abilities | DMG | 3.5 | |
| Dazed | Base | Conditions | DMG | 3.5 | |
| Dazzled | Base | Conditions | DMG | 3.5 | |
| Dead | Base | Conditions | DMG | 3.5 | |
| Deafened | Base | Conditions | DMG | 3.5 | |
| Death Attacks | Base | Special Abilities | DMG | 3.5 | |
| Dedicated Power | Base | Magic | DMG | 3.5 | |
| Delusion | Base | Magic | DMG | 3.5 | |
| Desert Terrain | Base | Surroundings | DMG | 3.5 | |
| Designing A Trap | Base | Traps | DMG | 3.5 | |
| Disabled | Base | Conditions | DMG | 3.5 | |
| Disease | Base | Special Abilities | DMG | 3.5 | |
| Drawback | Base | Magic | DMG | 3.5 | |
| Dungeon Terrain | Base | Surroundings | DMG | 3.5 | |
| Dying | Base | Conditions | DMG | 3.5 | |
| Elements Of A Trap | Base | Traps | DMG | 3.5 | |
| Energy Drain and Negative Levels | Base | Special Abilities | DMG | 3.5 | |
| Energy Drained | Base | Conditions | DMG | 3.5 |