Deafened

Dungeon Master's Guide v.3.5 (DMG)Updated 3.5

Deafened is a D&D 3.5 rule entry from DMG. Category: Base; Subcategory: Conditions.

Category
Base
Subcategory
Conditions

A deafened character cannot hear. She takes a –4 penalty on initiative checks,automatically fails Listen checks, and has a 20% chance of spell failure when casting spells with verbal components. Characters who remain deafened for a long time grow accustomed to these drawbacks and canovercome some of them.