Neutralize Area
Neutralize Area is a D&D 3.5 psionic power (Psychokinesis) from Pcom. Power points: 13. On class lists for Psion (Level 7), Wilder (Level 7).
- Power Points
- 13
- Discipline
- Psychokinesis
- Manifesting Time
- 1 round or 1 hour (see text)
- Range
- Touch
Though practitioners of psionics are not as adept at manipulating aligned energy as divine or even arcane spellcasters, they possess the remarkable ability to negate such power when they encounter it.
Neutralize area can be used to cleanse nearby creatures of any such magic or delve into the land itself to destroy blessings placed upon it. You choose to use neutralize area in one of two ways: an area dispel on creatures within range or a targeted dispel of effects such as hallow that are cast on the area. Neither applications affect spells or powers of 9th level or higher.
- Area Dispel: Each creature or object within the area that is the subject of one or more spells that charges them with aligned energy has all such spells dispelled if they do not make a successful Will save. Spells affected include align weapon, cloak of chaos, dispel chaos/evil/good/law, holy aura, magic circle against chaos/evil/good/law, protection from chaos/evil/good/law, shield of law, unholy aura, and similar spells at the DM’s discretion. Spells that emanate from a specific creature, such as magic circles, are only dispelled if the source of the emanation is within this power’s range. Spells that have an instantaneous duration, such as dictum or hallow, are unaffected.
- Targeted Dispel: Any consecrate, desecrate, exalt, hallow, or unhallow spell in the area is dispelled. This application requires one hour of manifestation time and does not have any effect on spells cast on creatures or objects in the area.