Spurn the Supernatural
Spurn the Supernatural is a D&D 3.5 spell (Abjuration) from TM. On class lists for Bard Variant (Level 4), Divine Bard (Level 4), Prestige Bard (Level 4), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Fortitude negates; Duration: Concentration, up to 1 round/level; Casting time: 1 standard action.
- School
- Abjuration
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Close (25 ft. + 5 ft./2 levels)
- Target
- One creature
- Duration
- Concentration, up to 1 round/level
- Saving Throw
- Fortitude negates
- Spell Resistance
- Yes
Your make your hand into a grasping claw as you speak your foe’s truename, stealing some of its supernatural energy, which appears as a minuscule storm-cloud in your hand.
With this spell, you can temporarily suppress a supernatural ability possessed by the target creature.
For the duration of the spell, the target is unable to activate the supernatural ability you have chosen.
Extraordinary and spell-like abilities aren’t affected by this spell.
If you succeed on the Truespeak check, you can suppress one of the creature’s supernatural abilities, plus another supernatural ability for every 5 points by which your result beat the Truespeak DC.
Truename Component: When you cast this spell, you must correctly speak the personal truename of the creature you’re targeting.