Righteous Glare

Book of Exalted Deeds (BE)Updated Supplementals (3.5)

Righteous Glare is a D&D 3.5 spell (Necromancy) from BE. On class lists for Cleric (Level 7), Sorcerer (Level 7), Wizard (Level 7), and others. Range or area: Personal; Saving throw: None (harmless); Duration: 1 round/level; Casting time: 1 standard action.

School
Necromancy
Casting Time
1 standard action
Components
V, S
Range
Personal
Target
The caster
Effect
Evil with 5 HD or less Will save or die and always fear 2d10 rnd, more than 5 HD will or fear.
Duration
1 round/level
Saving Throw
None (harmless)
Spell Resistance
No (harmless)

You gain a supernatural gaze attack like that of a ghaele eladrin. Evil creatures with 5 HD or fewer within 60 feet of you must make a successful Will save or die. Even if the save succeeds, the creature is affected as though by a fear spell for 2d10 rounds. Neutral (neither good nor evil) creatures, and evil creatures with more than 5 HD, must succeed on a Will save or suffer the fear effect.