Fear
- School
- Necromancy
- Casting Time
- 1 standard action
- Components
- V, S, M
- Range
- 30 ft.
- Duration
- 1 round/level or 1 round (see text)
- Saving Throw
- Will partial
- Spell Resistance
- Yes
An invisible cone of terror causes each living creature in the area to become panicked unless it succeeds on a Will save. If cornered, a panicked creature begins cowering. (See the Dungeon Master’s Guide for more information on fear-panicked creatures). If the Will save succeeds, the creature is shaken for 1 round.
Material Component: Either the heart of a hen or a white feather.