Plague

Player's Handbook II (PH2)Updated Supplementals (3.5)

Plague is a D&D 3.5 spell (Necromancy) from PH2. On class lists for Cleric (Level 7), Druid (Level 7), Cleric Variant (Level 7), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Fortitude negates; Duration: 1 round/level; Casting time: 1 standard action.

School
Necromancy
Casting Time
1 standard action
Components
V, S
Range
Close (25 ft. + 5 ft./2 levels)
Target
One living creature/caster level within 30 ft. of each other
Duration
1 round/level
Saving Throw
Fortitude negates
Spell Resistance
Yes

Your skin crawls as you utter the words and complete the gestures of this spell.
Suddenly, one or more of the target creatures seem overcome by a dreadful malady.
The subjects contract a disease selected from the table below, which strikes immediately (no incubation period).
The disease progresses rapidly; the subjects must attempt additional saves each round, instead of each day.
Use plague’s DC for all saves.
See page 292 of the Dungeon Master’s Guide for more information on these diseases.