Listening Lorecall

Complete Adventurer (CAd)Updated Supplementals (3.5)

Listening Lorecall is a D&D 3.5 spell (Divination) from CAd. On class lists for Druid (Level 2), Ranger (Level 2), Sorcerer (Level 2), and others. Range or area: Personal; Saving throw: None (harmless); Duration: 10 minutes/level; Casting time: 1 standard action.

School
Divination
Casting Time
1 standard action
Components
V, S, DF
Range
Personal
Target
The caster
Duration
10 minutes/level
Saving Throw
None (harmless)
Spell Resistance
No (harmless)

You gain the ability to precisely and instantaneously identify and locate the origins of even the most minute sounds you detect. You gain a +4 insight bonus on Listen checks.

In addition, if you have 5 or more ranks in Listen, you gain blindsense out to 30 feet. If you have 10 or more ranks in Listen, you gain blindsight out to 30 feet instead.

A silence spell or effect negates blindsense or blindsight granted by a listening lorecall spell.