Gaze Screen
Gaze Screen is a D&D 3.5 spell (Abjuration) from DrF. On class lists for Cleric (Level 2), Druid (Level 2), Sorcerer (Level 2), and others. Range or area: Touch; Saving throw: Will negates (harmless); Duration: 10 minutes/level; Casting time: 1 standard action.
- School
- Abjuration
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Touch
- Target
- One living creature
- Effect
- 50% chance no saves vs gaze attack.
- Duration
- 10 minutes/level
- Saving Throw
- Will negates (harmless)
- Spell Resistance
- Yes (harmless)
You cup your hands as if to catch the light and then bend them outward, causing the air in front of the recipient’s eyes to take on a shimmery, reflective quality.
This spell creates a mirrorlike area around the recipient’s eyes. This effect moves with the recipient and does not affect his vision. If the recipient is subjected to a gaze attack while the spell lasts, there is a 50% chance that he does not need to attempt a saving throw against the attack (just as if the recipient had averted his eyes). The foe with the gaze attack does not have concealment from the recipient (see Gaze Attacks, DMG 294). The recipient gets no additional protection from averting his eyes while the spell lasts, though he can shut his eyes and entirely avoid the gaze.