Frost Weapon
Frost Weapon is a D&D 3.5 spell (Transmutation) from Fr. On class lists for Cleric (Level 2), Druid (Level 2), Sorcerer (Level 2), and others. Range or area: Touch; Saving throw: Will negates (harmless, object); Duration: 1 round/level; Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V, S, M
- Range
- Touch
- Target
- Ice and snow in the targeted area
- Duration
- 1 round/level
- Saving Throw
- Will negates (harmless, object)
- Spell Resistance
- No
You imbue a weapon with icy cold, granting it a power similar to the frost special ability.
A frost weapon deals an extra 1d6 points of cold damage on a successful hit.
If cast on a bow, crossbow, or sling, the spell bestows the cold energy upon the weapon’s ammunition.
This ability stacks with the frost special ability, but not with itself.
Material Component: A drop of water.