Frost Weapon

Frostburn (Fr)Updated Supplementals (3.5)

Frost Weapon is a D&D 3.5 spell (Transmutation) from Fr. On class lists for Cleric (Level 2), Druid (Level 2), Sorcerer (Level 2), and others. Range or area: Touch; Saving throw: Will negates (harmless, object); Duration: 1 round/level; Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S, M
Range
Touch
Target
Ice and snow in the targeted area
Duration
1 round/level
Saving Throw
Will negates (harmless, object)
Spell Resistance
No

You imbue a weapon with icy cold, granting it a power similar to the frost special ability.
A frost weapon deals an extra 1d6 points of cold damage on a successful hit.
If cast on a bow, crossbow, or sling, the spell bestows the cold energy upon the weapon’s ammunition.
This ability stacks with the frost special ability, but not with itself.
Material Component: A drop of water.