Melf's Acid Arrow
Melf's Acid Arrow is a D&D 3.5 spell (Conjuration (Creation)) from PH. On class lists for Sorcerer (Level 2), Wizard (Level 2), Warmage (Level 2), and others. Range or area: Long (400 ft. + 40 ft./level); Saving throw: None; Duration: 1 round + 1 round/3 levels; Casting time: 1 standard action.
- School
- Conjuration (Creation)
- Casting Time
- 1 standard action
- Components
- V, S, M, F
- Range
- Long (400 ft. + 40 ft./level)
- Effect
- One arrow of acid
- Duration
- 1 round + 1 round/3 levels
- Saving Throw
- None
- Spell Resistance
- No
A magical arrow of acid springs from your hand and speeds to its target. You must succeed on a ranged touch attack to hit your target. The arrow deals 2d4 points of acid damage with no splash damage. For every three caster levels (to a maximum of 18th), the acid, unless somehow neutralized, lasts for another round, dealing another 2d4 points of damage in that round.
Material Component: Powdered rhubarb leaf and an adder’s stomach.
Focus: A dart.