Draconic Might
Draconic Might is a D&D 3.5 spell (Transmutation) from Sc. On class lists for Prestige Paladin (Level 4), Paladin Variant (Level 4), Paladin of Freedom (Level 4), and others. Range or area: Touch; Saving throw: Fortitude negates (harmless); Duration: 1 minute/level (D); Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Touch
- Target
- One living creature
- Effect
- Enhancement +4 Str-Con-Cha, +4 Nat AC, immune to magic sleep and paralysis.
- Duration
- 1 minute/level (D)
- Saving Throw
- Fortitude negates (harmless)
- Spell Resistance
- Yes (harmless)
Upon casting this spell, your ally’s face is covered briefly with a fine pattern of yellow scales, the scales, fade, but the golden radiance remains. The subject of the spell gains a +4 enhancement bonus to Strength, Constitution, and Charisma. It also gains a +4 enhancement bonus to natural armor. Finally, it has immunity to magic sleep and paralysis effects.
Special: Sorcerers cast this spell at +1 caster level.