Detect Ghost
Detect Ghost is a D&D 3.5 spell (Divination) from Gh. On class lists for Bard (Level 0), Cleric (Level 0), Druid (Level 0), and others. Range or area: 60 ft.; Saving throw: None; Duration: Concentration, up to 1 minute/level (D); Casting time: 1 standard action.
- School
- Divination
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- 60 ft.
- Area
- Quarter circle emanating from the caster to the extreme of the range
- Duration
- Concentration, up to 1 minute/level (D)
- Saving Throw
- None
- Spell Resistance
- No
You detect ghosts.
The amount of information revealed depends on how long you study a particular area or subject.
1st Round: Presence or absence of ghosts.
2nd Round:Number of different ghosts.
3rd Round: The location of each ghost.