Detect Ghost

Ghostwalk (Gh)Updated Supplementals (3.0)

Detect Ghost is a D&D 3.5 spell (Divination) from Gh. On class lists for Bard (Level 0), Cleric (Level 0), Druid (Level 0), and others. Range or area: 60 ft.; Saving throw: None; Duration: Concentration, up to 1 minute/level (D); Casting time: 1 standard action.

School
Divination
Casting Time
1 standard action
Components
V, S
Range
60 ft.
Area
Quarter circle emanating from the caster to the extreme of the range
Duration
Concentration, up to 1 minute/level (D)
Saving Throw
None
Spell Resistance
No

You detect ghosts.
The amount of information revealed depends on how long you study a particular area or subject.
1st Round: Presence or absence of ghosts.
2nd Round:Number of different ghosts.
3rd Round: The location of each ghost.