Chasing Perfection

Player's Handbook II (PH2)Updated Supplementals (3.5)

Chasing Perfection is a D&D 3.5 spell (Transmutation) from PH2. On class lists for Cleric (Level 6), Druid (Level 6), Sorcerer (Level 6), and others. Range or area: Touch; Saving throw: Will negates (harmless); Duration: 1 minute/level; Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S, M
Range
Touch
Target
One creature
Duration
1 minute/level
Saving Throw
Will negates (harmless)
Spell Resistance
Yes (harmless)

Energy courses through the creature touched.
Its muscles grow and become more defined, it starts to move with greater alacrity and grace, and its bearing increases.
The subject improves in all ways.
It gains a +4 enhancement bonus to each of its ability scores.
Material Component: A statuette of a celestial or fiend worth 50 gp.