Brilliant Aura
Brilliant Aura is a D&D 3.5 spell (Transmutation) from Sc. On class lists for Sorcerer (Level 7), Wizard (Level 7), Necromancer Variant (Level 7), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Will negates (harmless); Duration: 1 round/level; Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Close (25 ft. + 5 ft./2 levels)
- Target
- All weapons carried by one creature/2 caster levels within 30 ft. of each other
- Duration
- 1 round/level
- Saving Throw
- Will negates (harmless)
- Spell Resistance
- Yes (harmless)
Taking fresh insight from contemplation of light, you cast the spell and set your allies aglow with white brilliance.
This spell functions like brilliant blade (see below), except as noted here, and that all weapons of the subject creatures gain the brilliant energy special ability.