Brilliant Aura

Spell Compendium (Sc)Updated Supplementals (3.5)

Brilliant Aura is a D&D 3.5 spell (Transmutation) from Sc. On class lists for Sorcerer (Level 7), Wizard (Level 7), Necromancer Variant (Level 7), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Will negates (harmless); Duration: 1 round/level; Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S
Range
Close (25 ft. + 5 ft./2 levels)
Target
All weapons carried by one creature/2 caster levels within 30 ft. of each other
Duration
1 round/level
Saving Throw
Will negates (harmless)
Spell Resistance
Yes (harmless)

Taking fresh insight from contemplation of light, you cast the spell and set your allies aglow with white brilliance.

This spell functions like brilliant blade (see below), except as noted here, and that all weapons of the subject creatures gain the brilliant energy special ability.