Animalistic Power

Player's Handbook II (PH2)Supplementals (3.5)
School
Transmutation
Casting Time
1 standard action
Components
V, S, M
Range
Touch
Target
One creature
Duration
1 minute/level
Saving Throw
Will negates (harmless)
Spell Resistance
Yes (harmless)

A sparkling nimbus of green light appears around the creature.
As the light fades, the creature seems a shade larger and assumes a more animalistic, even feral countenance.
You imbue the subject with an aspect of the natural world.
The subject gains a +2 enhancement bonus to Strength, Dexterity, and Constitution.
Material Component: A bit of animal fur, feathers, or skin.