Air Breathing
Air Breathing is a D&D 3.5 spell (Transmutation) from Sc. On class lists for Cleric (Level 3), Druid (Level 3), Sorcerer (Level 3), and others. Range or area: Touch; Saving throw: Will negates (harmless); Duration: 2 hours/level (see text); Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- S, M, DF
- Range
- Touch
- Target
- All selected living creatures
- Duration
- 2 hours/level (see text)
- Saving Throw
- Will negates (harmless)
- Spell Resistance
- Yes (harmless)
Tiny bubbles form on your hands as you complete the spell. As you touch each subject, its chest heaves and shudders, then begins to rhythmically expand and contract.
The transmuted creatures can breathe air freely. Divide the duration evenly among all the creatures you touch. This spell does not make creatures unable to breathe water.
Arcane Material Component: A short reed or piece of straw.