Air Breathing

Savage Species (SS)Updated Supplementals (3.0)

Air Breathing is a D&D 3.5 spell (Transmutation) from SS. On class lists for Cleric (Level 3), Druid (Level 3), Sorcerer (Level 3), and others. Range or area: Touch; Saving throw: Will negates (harmless); Duration: 2 hours/level (see text); Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
S, M, DF
Range
Touch
Target
One living creature
Duration
2 hours/level (see text)
Saving Throw
Will negates (harmless)
Spell Resistance
Yes (harmless)

The transmuted creatures can breathe air freely.
Divide the duration evenly among all the creatures you touch.
The spell does not make creatures unable to breathe water.
Air breathing dispels and counters water breathing.
Arcane Material Component: A short reed or piece of straw.