Feats from Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers
46 entries from MW. Use the interactive feats hub for filters and search.
First 46 entries (alphabetical):
- Animal Control
- Animal Defiance
- Blindsight
- Brachiation
- Clever Wrestling
- Create Infusion
- Destructive Rage
- Dragon's Toughness
- Dwarf's Toughness
- Extended Rage
- Extra Rage
- Extra Wild Shape
- Extra favored Enemy
- Fast Wild Shape
- Faster Healing
- Favored Critical
- Flyby Attack
- Giant's Toughness
- Greater Resiliency
- Greater Two-Weapon Fighting
- Improved Flight
- Improved Swimming
- Instantaneous Rage
- Intimidating Rage
- Multiattack
- Multidexterity
- Natural Spell
- Off-Hand Parry
- Plant Control
- Plant Defiance
- Power Critical
- Proportionate Wild Shape
- Remain Conscious
- Resist Disease
- Resist Poison
- Resistance to Energy: Acid
- Resistance to Energy: Cold
- Resistance to Energy: Electricity
- Resistance to Energy: Fire
- Resistance to Energy: Sonic
- Scent
- Shadow
- Snatch
- Speaking Wild Shape
- Supernatural Blow
- Wingover