Animal Defiance

General feat

Masters of the Wild: A Guidebook to Barbarians, Druids, and Rangers (MW), p. 20Updated Supplementals (3.0)

Animal Defiance is a D&D 3.5 feat (General) from MW, p. 20. You can channel the power of nature to drive off animals.

Prerequisite

Ability to cast detect animals or plants,

Benefit

You can turn (but not destroy) animals as a good cleric turns undead. The number of times per day that you can use this ability is equal to 3 + your Charisma modifier. Your highest divine caster level is the level at which you turn animals.

Description

You can channel the power of nature to drive off animals.