Wrack

Fiendish Codex II: Tyrants of the Nine Hells (FCII)Updated Supplementals (3.5)

Wrack is a D&D 3.5 spell (Necromancy) from FCII. On class lists for Cloistered Cleric (Level 4), Cleric Variant (Level 4), Cleric (Level 4), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: Fortitude negates; Duration: 1 round/level + 3d10 minutes (see text); Casting time: 1 standard action.

School
Necromancy
Casting Time
1 standard action
Components
V, S
Range
Close (25 ft. + 5 ft./2 levels)
Target
One humanoid
Duration
1 round/level + 3d10 minutes (see text)
Saving Throw
Fortitude negates
Spell Resistance
Yes

With the final word of the spell, your chosen foe is wracked with such pain that it doubles over and collapses.
Its face and hands blister and drip fluid, and its eyes cloud with blood, rendering it blind.
Your touch causes your target to experience excruciating pain.
For the duration of the spell, the subject falls prone and is blinded and helpless.
Even when the spell ends, the subject is still shaken for 3d10 minutes.