Walk the Mountain's Path

Races of Stone (RS)Updated Supplementals (3.5)

Walk the Mountain's Path is a D&D 3.5 spell (Transmutation) from RS. On class lists for Druid (Level 3), Sorcerer (Level 3), Wizard (Level 3), and others. Range or area: Touch; Saving throw: Will negates (harmless); Duration: 10 minutes/level; Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S, M
Range
Touch
Target
One creature
Duration
10 minutes/level
Saving Throw
Will negates (harmless)
Spell Resistance
Yes (harmless)

You infuse the subject with the strength and power of the earth, granting it great ability to climb, jump, and maneuver through mountain pathways.
While under the effect of this spell, a creature is not slowed by slopes (see page 89 of the Dungeon Master’s Guide for information on terrain effects), gains a climb speed equal to its base land speed, and gains a +10 enhancement bonus on Jump checks and Balance checks.
Material Component: A small rock or pebble taken from the top of a mountain.