Urchin's Spines

Stormwrack (Sto)Updated Supplementals (3.5)

Urchin's Spines is a D&D 3.5 spell (Transmutation) from Sto. On class lists for Planar Ranger (Level 1), Urban Ranger (Level 1), Ranger Variant (Level 1), and others. Range or area: Touch; Saving throw: Will negates (see text) (harmless); Duration: 1 minute/level; Casting time: 1 standard action.

School
Transmutation
Casting Time
1 standard action
Components
V, S, M, DF
Range
Touch
Target
One creature
Duration
1 minute/level
Saving Throw
Will negates (see text) (harmless)
Spell Resistance
Yes (harmless)

The transmuted creature’s skin (including clothing and armor) is covered by 2-inch spines.
An opponent who grapples the subject or strikes it with a natural weapon takes 1d3 points of piercing damage from the spines, which also inject a mildly irritating poison.
The opponent must make a DC 13 Fortitude save or take initial and secondary damage of 1d2 Dexterity.
Arcane Material Component: A spine from a sea urchin.