Thalassemia
Thalassemia is a D&D 3.5 spell (Necromancy) from Sto. On class lists for Druid (Level 4), Druid Variant (Level 4), Druidic Avenger (Level 4), and others. Range or area: Touch; Saving throw: Fortitude half (see text); Duration: Instantaneous; Casting time: 1 standard action.
- School
- Necromancy
- Casting Time
- 1 standard action
- Components
- V, S
- Range
- Touch
- Target
- One living creature
- Duration
- Instantaneous
- Saving Throw
- Fortitude half (see text)
- Spell Resistance
- Yes
This spell thins the target creature’s blood to little more than seawater, dealing 1d6 points of damage per level (maximum 15d6).
Only living creatures with a circulatory system and blood can be affected by this spell; it does not harm creatures immune to critical hits.
Creatures with the fire subtype instead take 1d8 points of damage per level.