Summon Monster VIII

Player's Handbook v.3.5 (PH)Updated Core (3.5)

Summon Monster VIII is a D&D 3.5 spell (Conjuration (Summoning)) from PH. On class lists for Cleric (Level 8), Sorcerer (Level 8), Wizard (Level 8), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: None; Duration: 1 round/level (D); Casting time: 1 full round.

School
Conjuration (Summoning)
Casting Time
1 full round
Components
V, S, DF, F
Range
Close (25 ft. + 5 ft./2 levels)
Effect
One or more summoned creatures within 30 ft. of each other
Duration
1 round/level (D)
Saving Throw
None
Spell Resistance
No

This spell functions like summon monster I, except that you can summon one creature from the 8th-level list, 1d3 creatures of the same kind from the 7th-level list, or 1d4+1 creatures of the same kind from a lower-level list.

Arcane Focus: A tiny bag and a small (not necessarily lit) candle.

8TH LEVEL

Monster Alignment
Celestial dire bear LG
Celestial cachalot whale 1 NG
Celestial triceratops NG
Lillend CG
Elemental, greater (any) N
Slaad, blue CN
Fiendish giant squid 1 LE
Hellcat LE
Fiendish monstrous centipede, Colossal NE
Fiendish dire tiger CE
Fiendish monstrous spider, Gargantuan CE
Fiendish tyrannosaurus CE
Vrock (demon) CE

1 may be summoned only into an aquatic or watery environment