Speed Swim
Speed Swim is a D&D 3.5 spell (Transmutation) from Mag. On class lists for Wizard (Warcraft) (Level 1), Ranger (Level 1), Sorcerer (Level 1), and others. Range or area: Close (25 ft. + 5 ft./2 levels); Saving throw: None (harmless); Duration: 1 minute/level (D); Casting time: 1 standard action.
- School
- Transmutation
- Casting Time
- 1 standard action
- Components
- V, S, F
- Range
- Close (25 ft. + 5 ft./2 levels)
- Target
- One creature
- Duration
- 1 minute/level (D)
- Saving Throw
- None (harmless)
- Spell Resistance
- Yes (harmless)
You give the subject creature the ability to swim at speed 30 feet (ignoring the effects of armor and encumbrance)
without having to make Swim checks.
He gets a +8 racial bonus on any Swim check to perform some special action or avoid a hazard.
He can always choose to take 10, even if rushed or threatened when swimming.
He can use the run action while swimming, provided he swims in a straight line.
Focus: A miniature wooden paddle.